D.HOSKIA
Module 1·45 min

Forces and Vectors

Forces and Vectors

Engineering is the discipline of making systems behave exactly as intended. Before you can do that, you need a language for describing how things push and pull on each other. That language is vectors.

What is a Force?

A force is an interaction that changes — or tends to change — the motion of an object. Forces have two essential qualities:

  1. Magnitude — how large the push or pull is, measured in Newtons (N)
  2. Direction — which way the force points

Because forces have both magnitude and direction, they are vectors.

Vector Notation

We write vectors in bold or with an arrow overhead:

$$\vec{F} = F_x \hat{i} + F_y \hat{j} + F_z \hat{k}$$

Where $\hat{i}$, $\hat{j}$, $\hat{k}$ are unit vectors along the x, y, and z axes respectively.

Resolving Components

Any force in 2D can be decomposed into perpendicular components:

Fx = F · cos(θ)
Fy = F · sin(θ)

Where θ is the angle measured from the positive x-axis.

Example: A 100 N force at 30° from horizontal has:

  • Fx = 100 · cos(30°) = 86.6 N
  • Fy = 100 · sin(30°) = 50.0 N

The Parallelogram Law

When two forces act at a point, their combined effect (the resultant) is found by the parallelogram law — place the vectors tail-to-tail and draw the diagonal.

For vectors added algebraically:

R = √(Rx² + Ry²)
θ = arctan(Ry / Rx)

Why This Matters for Robotics

Every link in a robot arm experiences forces. Understanding how those forces decompose tells you:

  • What loads the actuator must overcome
  • Where structural stress concentrates
  • Whether a joint will slip, yield, or hold

This is the foundation of everything that follows.


Summary

  • Forces are vectors with magnitude and direction
  • Resolve forces into orthogonal components using trigonometry
  • Add vector components algebraically to find resultants
  • This skill directly feeds into free-body diagram analysis